Albion latest patch revealed, Galahad Patch #5 / Version 1.0.319 / REV 82981, official website has been listed those patches, more contents and patch update, stay tuned: https://www.u4gm.com/albion-online/. Let's take a look at details about Galahad Patch #5 / Version 1.0.319 / REV 82981.
Zerg Display in Outlands Test.
This is part of a bigger effort to improve the role/gameplay of the Outlands.
As part of a testing phase we're enabling the display of groups larger than 10 player on the cluster & minimap in the Outlands, similar to the red zone.
We'll be keeping this feature enabled for at least two weeks and will then analyze the collected data about Outland PvP in that time period to make a decision regarding the future of the feature.
We're doing this because we think enabling this feature encourages a more tactical gameplay in the Outlands and allows smaller groups of players to become active in the outlands.
Guild Rank Permission Changes
An "Officer" can now promote/demote players up to "Guardsman" rank.
The "Right Hand" can now manage alliance features in addition to the guild leader.
A "Warmaster" can no longer give up territories, destroy buildings or take control of buildings. Main distinction from the "Officer" role is being able to declare GVG attacks and kick players from the guild.
A "Master of Coin" can no longer give up territories, destroy buildings or take control of buildings. Main distinction from the "Officer" role is being able to manage guild tax and guild account as well as the ability to kick players from guild.
Reduced time to teleport out of a dungeon from 60 to 30 seconds (teleporting out of a dungeon is less safe than logging out but had the same time investment).
Reputation Info Screen is now in the new UI look and includes the information what zones can be accessed
Fixed a minimap issue in "Wild Shaft".
Fixed beams not getting properly removed when going invisible.
Fixed inspection window not updating when inspection target without closing the window before.
Fixed an issue where resources in the building upgrade UI were not always displayed correctly.
Fixed an issue where your client could get stuck in loading screen after leaving an expedition.
Removed "Resource depleted!" message appearing after successfully harvesting a resource.
Fixed an issue which closed the loot UI instantly when multiple groups where involved in killing a mob.
Fixed an issue which disabled hotkey use and chatting after sending a party or guild invitation.
Fixed an issue which allowed players to repeatedly receive spawn immunity near city entrances in the Outlands.
Fixed an issue which gave the party who made the kill the mob fame instead of the party whol dealt the most damage.
Fixed a bug where a duel partner could be damaged or even killed by an attack that coincided with the end of the duel.
Fixed "Slit Throat" ability displaying the wrong damage values in tooltip (the actual damage dealt was correct).
Gamers have been keeping a close eye on the update of Albion Online patch, aboved mentioned changes as well as fixes, if you have other questions about Albion Online, no matter what you put forth questions, you can contact with us at any time. Do you plan on buying albion online gold?